

While I was blown away by the visuals when I played the original, I was less impressed this time around, a year later. The graphics have changed very little, if at all. Vegas 2 resembles its predecessor not just in location but in gameplay and appearance. Were it not for the substantial multiplayer component, this $50 release could have been an expansion pack. Without a doubt, the original Rainbow Six: Vegas was excellent, but the sequel should have done more than just take us back to the same city for another romp through the same area, albeit in different buildings. Why not Rainbow Six: Dubai or Rainbow Six: Cairo? Take me somewhere I haven't been. While all of this makes for a good time, I wish the developers could have shown a little more imagination in choosing the locale. Most of the time, you and your squad proceed through casinos, a monorail station, a convention center, and an assortment of generic buildings (all of which are curiously devoid of life forms) as you hunt down the terrorists or attempt to free hostages. You are cast in the role of squad leader of a counter-terrorist SWAT team with vague orders to hunt down terrorists and stop them from trading in chemical weapons. The result is a fun game that seems to have stuck an excellent balance between realism and playability. The latest installment in the series, Rainbow Six: Vegas 2, has done away with most of the tactical elements but replaced them with updated graphics and exciting action.

Those of us growing a little long in the tooth may recall with fondness the original Rainbow Six and its emphasis on tactics and strategy.
